A nice news report on Pocket Gamer's website, that says iPhone's developers are getting all excited about micro-payments, a new feature in the new iPhone 3.0 software:
"Right now, the only way to charge someone
for your iPhone game is through a standard App Store purchase. You get
your money up front, but you can't then charge players anything else.
"That's
changing with iPhone 3.0. And while you might wonder if this is just an
excuse to get iPhone gamers to dip into their wallets even more often,
it's actually a hugely positive thing for several reasons.
"Downloadable
content, virtual items, subscription billing and fast-track social
advancement are some of them."
It is all about gaming, but I love the idea of playing Epic Pet Wars and being able to suddenly bring out a mega-baton-beating weapon for my dawg, such as a cut-throat razor-blade chainsaw dog collar that I happened to just buy for $0.002 which could then blow the whole motherfunking place apart ...
... sorry, got a bit carried away there.
Chris M Skinner
Chris Skinner is best known as an independent commentator on the financial markets through his blog, TheFinanser.com, as author of the bestselling book Digital Bank, and Chair of the European networking forum the Financial Services Club. He has been voted one of the most influential people in banking by The Financial Brand (as well as one of the best blogs), a FinTech Titan (Next Bank), one of the Fintech Leaders you need to follow (City AM, Deluxe and Jax Finance), as well as one of the Top 40 most influential people in financial technology by the Wall Street Journal's Financial News. To learn more click here...